![]() We introduce Generative Disco, a generative AI system that helps generate music visualizations with large language models and text-to-image models. 11 min read Using Processing for Music Visualization In this tutorial we will be covering the usage of Processing for music visualization. Wotja Music Engine (WME) with 130+ parameters (including 'Text to Music' & Euclidian) for generative (MIDI) music Generative modelling is an unsupervised learning task in ML that involves automatically discovering and learning patterns in data inputs in a way that the model can be used to generate or output new examples that could have been drawn from the original dataset.One works with generative visuals, and one with a camera. TestPlugin.Generative music visualizer. Private const int E_UNEXPECTED = unchecked((int)0x8000FFFF) įile.AppendAllText("C:\\wmp.txt", string.Format("", (), Environment.NewLine)) Private const int E_POINTER = unchecked((int)0x80004003) Private const int E_OUTOFMEMORY = unchecked((int)0x8007000E) ![]() Private const int E_NOTIMPL = unchecked((int)0x80004001) Private const int E_NOINTERFACE = unchecked((int)0x80004002) Private const int E_INVALIDARG = unchecked((int)0x80070057) ![]() Private const int E_HANDLE = unchecked((int)0x80070006) Private const int E_FAIL = unchecked((int)0x80004005) Private const int E_ACCESSDENIED = unchecked((int)0x80070005) Private const int E_ABORT = unchecked((int)0x80004004) ![]() Private const int EFFECT_HASPROPERTYPAGE = 2 Private const int EFFECT_CANGOFULLSCREEN = 1 Private static extern bool getClientRect(IntPtr windowHandle, ref IntPtr rectangle) The code for the class implementing the interfaces is as follows using System Int RenderWindowed(ref TimedLevel pData, bool fRequiredRender) Int OnWindowMessage(int Msg, int WParam, int LParam, ref int plResultParam) Public interface IWmpEffects2 : IWmpEffects Int RenderFullScreen(ref TimedLevel pLevels) Int DisplayPropertyPage(IntPtr hwndOwner) Int GetCurrentPreset(ref int currentpreset) Int GetPresetTitle( int nPreset, ref string bstrPresetTitle) Int GetCapabilities(ref int pdwCapabilities) Int MediaInfo(int lChannelCount, int lSampleRate, string bstrTitle) Int Render(ref TimedLevel pLevels, IntPtr Hdc, ref RECT pRC) I converted the interfaces to following using System Virtual HRESULT STDMETHODCALLTYPE RenderWindowed(Īs I mentioned, my COM knowledge my not be the best. Virtual HRESULT STDMETHODCALLTYPE OnWindowMessage( Virtual HRESULT STDMETHODCALLTYPE NotifyNewMedia( Virtual HRESULT STDMETHODCALLTYPE Destroy( void) = 0 Virtual HRESULT STDMETHODCALLTYPE Create( Virtual HRESULT STDMETHODCALLTYPE SetCore( Virtual /* */ HRESULT STDMETHODCALLTYPE RenderFullScreen( Virtual /* */ HRESULT STDMETHODCALLTYPE GoFullscreen( Virtual /* */ HRESULT STDMETHODCALLTYPE DisplayPropertyPage( Virtual /* */ HRESULT STDMETHODCALLTYPE GetCurrentPreset( Virtual /* */ HRESULT STDMETHODCALLTYPE SetCurrentPreset( Virtual /* */ HRESULT STDMETHODCALLTYPE GetPresetCount( Virtual /* */ HRESULT STDMETHODCALLTYPE GetPresetTitle( Virtual /* */ HRESULT STDMETHODCALLTYPE GetTitle( Virtual /* */ HRESULT STDMETHODCALLTYPE GetCapabilities( Virtual /* */ HRESULT STDMETHODCALLTYPE MediaInfo( Virtual /* */ HRESULT STDMETHODCALLTYPE Render( It doesn't appear to much more complicated than that. The dev kit contains a C++ header file named effects.h that contains 2 interfaces that must be implemented to get the plugin to work with WMP. This sample registers and works without issues in WMP. I downloaded the Latest Windows SDK which contains a C++ plugin wizard to compile a working visualization sample. In a nutshell: WMP will call certain methods on my C# COM interface, but not others. I have persisted with this for 3 days (about 20 hours) and not got past the single issue I will describe below.įor those who don't know, WMP visualizations are the pretty images that show in media player while listening to music. I am quite new to exposing C# to COM and may have missed something basic. I am attempting to create a Windows Media Player (WMP) Visualization plugin in C#.
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